Why ClosedBit?
ClosedBit is Windows-first and built around checked 256-bit values, packaged `.cb` data, and `.cbp` programs that can compile into ClosedBit artifacts.
ClosedBit
Cloudflare Pages launch layer
One landing site, separated Game Studio and Coding Studio pages, free accounts, and a license record that is ready to grow when paid plans arrive.

Installers
Install either the focused Coding Studio or the game-focused studio package. Both downloads are hosted directly by the Pages site.
ClosedBit is Windows-first and built around checked 256-bit values, packaged `.cb` data, and `.cbp` programs that can compile into ClosedBit artifacts.
Game work and coding work are split into dedicated lanes so players, game builders, and compiler users do not fight the same UI.
The website already creates free accounts and license records, which gives installers and future runtimes a real entitlement endpoint.
The public site ships installers and documentation without exposing private compiler or runtime source code.
For ClosedBit Games pages, downloads, launch notes, examples, and future game license entitlement checks.
Go to /gameFor ClosedBit Studio docs, compiler links, account status, and coding-focused onboarding.
Go to /codingExamples
u256 coins = 1_000_000 + 250_000;
save coins;
Use this in Coding Studio to produce a checked ClosedBit output value.
library CB-Library;
library CB-Render;
fn main() {
init_window(960, 540, "ClosedBit Game");
while window_open() {
clear(0x071018);
draw_text(24, 24, "ClosedBit", 0x56F0A6, 24);
present();
}
}
Use this shape in Game Studio for the runtime-backed app path.
GET /api/license/status?product=closedbit-game
POST /api/license/activate
Installers and runtimes can check the same account-backed free license API.
Login to activate or view your ClosedBit license.